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Andy Gentile

Game Designer, Drummer

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  • Level Design
  • Resume
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Resume

Andy Gentile

andyjobquest [ at ] gmail [ dot ] com

Feedback-driven Designer looking to contribute to a new team.

  • Most recent: Lead Level Designer on Marvel’s Deadpool VR
  • 23+ years game development experience including over 20 AAA shipped titles.
  • 23+ years bug database, scheduling, and team management.
  • 23+ years block-out level design experience (Unreal, Unity, 3dsMax)
  • 10+ years Sonar, Logic, and Pro Tools Experience.

Skills

  • Unity, Unreal, 3dsMax
  • Creation: Content Creation, Level Design and Creation, Top-Down Maps, Blockouts, Greyboxing with Environment Artists, Environment Art merges, Level Reviews & Critique
  • UI: UI/UX Mockups and Implementation, Unity UI, Photoshop, Balsamiq, Miro
  • Testing: Stress Testing, Input Calibration Testing, Player Mechanics Tweaking, Game Balance Critique
  • Documentation: Design Specs, Pitching Scenario and Dialogue Outlines, Storyboards, Proficient Writing and Communication Skills, WIKI, Confluence
  • Team Management and Scheduling, Excel, Office, Outlook, Google Workspace, Slack, Zoom
  • Video: OBS, Video Capture, Screenshots, Marketing materials, Adobe Premiere, Final Cut Pro, Video Editing
  • Bug Database: Test Track, ClickUp, DevTrack, Asana, JIRA, Trello, Mantis
  • Version Control: TortoiseGIT, GitHub, Perforce
  • Audio: MIDI Programming, Drum Transcription, Drum Performance, Logic, Pro Tools, Sonar, Reaper

Professional History

Twisted Pixel Games – Austin, TX
May 2022 – Jan 2026
Lead Level Designer – Marvel’s Deadpool VR
Designed campaign levels from start to completion using Unreal 4 and collaborating with leadership and
multiple departments providing guidance, direction, and feedback throughout while managing a team of
level designers to help them achieve the best results on time.

Blizzard – Albany, NY
May 2021 – May 2022
Senior Designer – Diablo IV
Developing dungeons, side quests, dialogue, and campaign quests from concept to completion. Peer reviews, blocking out POI’s, addressing pace, bugs, features, mechanics and any other issues that surface from these.

Vicarious Visions – Albany, NY
November 2019 – May 2022
Senior Designer – Tony Hawk’s Pro Skater 1+2
Worked with Level Designers, Artists, and Producers to build and plan for THPS1+2. Specifically, I gave
feedback throughout the project to skater handling engineers and level designers to ensure the game
played better and lived up to expectations and standards set from previous THPS games.

Your Daily Fill LLC – Houston, TX
May 2012 – Present
Owner/Project Lead – Epic Skater 1 and 2
Started a team and built Epic Skater 1 and 2 from the ground up. Level Design, UI/UX, Production,
Marketing, Publisher coordinating, business development, addressing issues with patches & updates,
seasonal updates etc.

Tapulous (now Disney Mobile) – Palo Alto, CA
July 2010 – July 2012
MIDI Designer – Tap Tap Revenge series
Used Logic to tempo map and note track songs to deliver over 500 songs (each with 4 difficulty levels) for
the Tap Tap Revenge series

Neversoft Entertainment – Woodland Hills, CA
May 2003 – October 2010
Production Tester, Designer, Drum Team Lead – Tony Hawk’s Pro Skater Series & Guitar Hero Series
Worked with artists and production team to construct over 10 levels from the ground-up including scripting objectives/missions, level events, in-game camera movement with dialogue, and multiple geometry states.

Shipped Titles

Twisted Pixel Games

  • Marvel’s Deadpool VR (2025)

Blizzard/Vicarious Visions (merged)

  • Diablo 4 (2023)
  • Diablo 2 Resurrected (2021)
  • Tony Hawk’s Pro Skater 1+2 (2020)

Your Daily Fill – Owner, Project Lead

  • Epic Skater 2 Console (2018)
  • Epic Skater 2 Mobile (2018)
  • Epic Skater 2.0 Update (2016)
  • Epic Skater (2014)

Tapulous – MIDI Designer

  • Tap Tap Revenge Series (2010 – 2012)

Neversoft – Drum Team Lead

  • Guitar Hero: Warriors of Rock (2010)
  • Band Hero (2009)
  • Guitar Hero 5 (2009)
  • Guitar Hero: Metallica (2009)
  • Guitar Hero: Smash Hits (2009)
  • Guitar Hero: Van Halen (2009)
  • Guitar Hero: World Tour (2008)
  • Guitar Hero: DLC (2008)
  • Guitar Hero: Aerosmith (2008)
  • Guitar Hero 3 (2007)

Neversoft – Designer

  • Unannounced Title/Call of Duty Ghosts (2010)
  • Tony Hawk’s Proving Ground (2007)
  • Tony Hawk’s Project 8 (2006)
  • Tony Hawk’s American Wasteland (2005)

Neversoft – Production Tester

  • Gun (2005)
  • Tony Hawk’s Underground 2 (2004)
  • Tony Hawk’s Underground (2003)

Additional Information

  • Motion capture performer for the drummer in the Guitar Hero series.
  • 5 original songs appear in THPS and GH series
  • 30+ game media demos on and off camera (e3, CES, private events)
  • Arranged, gathered feedback, analyzed focus tests, and issued tasks to address and implement fixes
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