Owner, Project Lead, Designer, Producer, UI/UX
Your Daily Fill
Started a company and recruited talent to put together a vertical slice/demo of a 2.5D sidescrolling skateboarding game. Our crowdfunding campaign didn’t meet its fundraising goal, but it got a lot of attention from game developers, publishers, and professional skaters which led to a 3 year partnership/publishing deal with Kongregate (Gamestop) which funded the project until completion.
We set post launch goals and funding to expand on the game’s feature sets, fix bugs, and content updates to maximize average revenue per daily active user. This included new skater outfits, skate decks, perks based on those items, environments/levels, interstitial ad support, rewarded video ad support and holiday-focused content updates.
- Recruiting, interviewing, contracting, management
- Business Development, pitch documents, demos, interviews, publisher coordination
- Documentation, github management, production, scheduling
- Direction, Level Design, UI design and placement, screenflow charts, player mechanics specs, goal design specs
- Builds and build submissions, TestFlight distribution
- Captured and Edited trailers, promotional material, and content for social media
Notable Skills and Software Used:
Unity, 3dsmax, iOS, Android, Unity Cloud Build, Tortoise GIT, Github, iTunes Connect, Google Play dashboard, TestFlight, Asana, Swrve, XCode, WordPress, Adobe Photoshop, Final Cut Pro, Logic, Google Docs, Google Sheets, Mumble, Skype, Google Chat, OBS
Development Screenshots



2.0.0 New Levels Update: Clouds, Mines, Hell, and blockout Lab tests
Menu Walkthrough (Unity UI)
Screenshots




















