Played through progression daily, testing both Classic Mode and Story Mode, writing up bugs, progression blockers, and providing constant feedback on level layouts throughout development.
Worked closely with developers on stress testing new systems, including goal progression, character switching, vehicles, and verifying bugs as they were fixed
Organized and led focus tests, took notes, and delivered feedback to relevant developers.
Tested the game every day, focusing on identifying bugs and progression blockers, especially related to new mechanics like walking, climbing and vehicles that caused major issues.
Worked closely with skater handling engineers and level designers, providing streams of feedback with video captures and screenshots.